Argon41.1.2 - App Store

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Publisher Description

The Argon Augmented Reality Browser was the worlds first Augmented Reality browser based on open web standards. Argon4 is the next step in the revolution started by Argon and continued by Argon2 Isotope and Argon3, seamlessly integrating advanced AR technology with iOS web technology. Argon4 enables traditional web developers to create augmented reality applications that combine the iOS device hardware sensors with computer vision tracking technology, making it simple to move the Internet off your desktop and into the world around you. Argon4 delivers AR experiences exactly the same way traditional web experiences are delivered, by entering a URL into the address bar.

Web applications for Argon4 are created using the argon.js javascript library. Visit the Argon developer site to see how to create your own AR-enabled web site. Documentation and tutorials for creating AR-enabled web content for Argon can be found on http://argonjs.io, the developer site for the argon.js library used to create platform-independent AR web content.

*** For best results we recommend an iPhone5s or later. Argon4 leverages a variety of iOS device sensors including the camera, gyroscopes, compass, and accelerometers.

Following the same development model as a traditional web browser, Argon4 is designed to allow rapid development and deployment of Web 2.0 style AR content. Argon4 exposes a suite of Javascript APIs into iOSs built-in web renderer, allowing developers to define a channel of augmented reality content delivered from a standard web server. This powerful combination allows easy authoring and hosting of interactive AR content, with complete control over the presentation and interactivity experienced by the user. Augmented reality experiences can be designed using existing web technologies, including WebGL, HTML, CSS and JavaScript. Just about anything that can be presented in the iPhone's Safari web browser can be pushed out into 3D in the world around the user

Version History - argon4:// links fixed on iOS
- Added visual feedback on page load 1.1.2 06/20/2017 - Users can set location permissions per origin
- Enabled Vuforia setHint (e.g. MaxSimultaneousImageTargets)
- Bug fixes 1.1.1 06/09/2017 There are many improvements and changes to Argon4, and the accompanying argon.js Javascript framework. For complete details, see the Changlog on the github.com/argonjs/argon repository for argon.js.

Notable changes include:
- bug fixes to the UI for entering and editing URLs.
- automatically search the bookmarks and history by typing in the URL bar
- entering something other than a valid URL in the URL bar issues a search on Google, similar to other web browsers.

For developers targeting Argon4 with argon.js:
- any custom realities you have created (or copies of old ones you have on your site) need to be updated, as the interface for custom realities has changed
- Argon4 and argon.js now support both embedded and full screen mode. argon.js content can be embedded in a scrollable web page
- web pages must call subscribeGeoLocation() if they are using Geolocation
- the new default coordinate frame is y-up (will be EUS in browsers with full geospatial support) (should not be a visible change, unless you did not set a preferred coordinate system in your web page).
- added "ar.stage" as an area on the ground under the user, aligned with EUS if the browser has full geospatial support (which Argon4 does), otherwise it is just y-up. Attach “things in the world near the user" to the ar.stage frame
- as before, all content should be attached to some Entity in the world, as the underlying “rendering” coordinate system is platform specific and could change at any time.
- added URL handler (argon:// argon4://)
- Released Android version to match iOS version
- look in the console for warning about deprecated APIs
- Added support for using WebVR displays to argon.js, in browsers that support WebVR. Realities do NOT render in WebVR, nor does any HTML content (only a single WebGL canvas is currently supported by WebVR).
- numerous bug fixes and many small API enhancements / changes (See the CHANGELOG.md in the the argonjs/argon respository) 1.1.0 05/29/2017 In fixing iOS10 bugs, accidentally introduced another bug that crashed Argon when trying to enter "Viewer Mode." Sorry about that, this should correct that problem. 1.0.7 09/20/2016 Updated app internals to work more smoothly with iOS10.
iOS10 seems to have some problems with the CoreMotion system (for determining the orientation of the device). If you experience orientation problems with this version on iOS10, please let us know (head over to http://argonjs.io to report issues). 1.06 09/18/2016 1.0.5 09/02/2016



About Argon4

Argon4 is a free app for iOS published in the Project Management list of apps, part of Business.

The company that develops Argon4 is Georgia Tech Research Corporation. The latest version released by its developer is 1.1.2.

To install Argon4 on your iOS device, just click the green Continue To App button above to start the installation process. The app is listed on our website since 2026-10-15 and was downloaded 0 times. We have already checked if the download link is safe, however for your own protection we recommend that you scan the downloaded app with your antivirus. Your antivirus may detect the Argon4 as malware if the download link is broken.

How to install Argon4 on your iOS device:

  • Click on the Continue To App button on our website. This will redirect you to the App Store.
  • Once the Argon4 is shown in the iTunes listing of your iOS device, you can start its download and installation. Tap on the GET button to the right of the app to start downloading it.
  • If you are not logged-in the iOS appstore app, you'll be prompted for your your Apple ID and/or password.
  • After Argon4 is downloaded, you'll see an INSTALL button to the right. Tap on it to start the actual installation of the iOS app.
  • Once installation is finished you can tap on the OPEN button to start it. Its icon will also be added to your device home screen.

Program Details


General

Publisher
Released Date
2026-10-15
Languages
English

Category

Category
Subcategory

System requirements

Operating systems
iOS

Download information

File size
65 bytes
Total downloads
0

Pricing

License model
Free
Price

Version History


Here you can find the changelog of Argon4 since it was posted on our website on 2016-12-25. The latest version is 1.1.2 and it was updated on Apps112 on 18 October, 2026. See below the changes in each version:

version 1.1.2

posted on 2026-10-15

Version History - argon4:// links fixed on iOS
- Added visual feedback on page load 1.1.2 06/20/2017 - Users can set location permissions per origin
- Enabled Vuforia setHint (e.g. MaxSimultaneousImageTargets)
- Bug fixes 1.1.1 06/09/2017 There are many improvements and changes to Argon4, and the accompanying argon.js Javascript framework. For complete details, see the Changlog on the github.com/argonjs/argon repository for argon.js.

Notable changes include:
- bug fixes to the UI for entering and editing URLs.
- automatically search the bookmarks and history by typing in the URL bar
- entering something other than a valid URL in the URL bar issues a search on Google, similar to other web browsers.

For developers targeting Argon4 with argon.js:
- any custom realities you have created (or copies of old ones you have on your site) need to be updated, as the interface for custom realities has changed
- Argon4 and argon.js now support both embedded and full screen mode. argon.js content can be embedded in a scrollable web page
- web pages must call subscribeGeoLocation() if they are using Geolocation
- the new default coordinate frame is y-up (will be EUS in browsers with full geospatial support) (should not be a visible change, unless you did not set a preferred coordinate system in your web page).
- added "ar.stage" as an area on the ground under the user, aligned with EUS if the browser has full geospatial support (which Argon4 does), otherwise it is just y-up. Attach “things in the world near the user" to the ar.stage frame
- as before, all content should be attached to some Entity in the world, as the underlying “rendering” coordinate system is platform specific and could change at any time.
- added URL handler (argon:// argon4://)
- Released Android version to match iOS version
- look in the console for warning about deprecated APIs
- Added support for using WebVR displays to argon.js, in browsers that support WebVR. Realities do NOT render in WebVR, nor does any HTML content (only a single WebGL canvas is currently supported by WebVR).
- numerous bug fixes and many small API enhancements / changes (See the CHANGELOG.md in the the argonjs/argon respository) 1.1.0 05/29/2017 In fixing iOS10 bugs, accidentally introduced another bug that crashed Argon when trying to enter "Viewer Mode." Sorry about that, this should correct that problem. 1.0.7 09/20/2016 Updated app internals to work more smoothly with iOS10.
iOS10 seems to have some problems with the CoreMotion system (for determining the orientation of the device). If you experience orientation problems with this version on iOS10, please let us know (head over to http://argonjs.io to report issues). 1.06 09/18/2016 1.0.5 09/02/2016

version 1.1.2

posted on 2026-09-03

Version History This app has been updated by Apple to prepare for watchOS 27 compatibility. No new features are included.

- argon4:// links fixed on iOS
- Added visual feedback on page load 1.1.2 06/20/2017 - Users can set location permissions per origin
- Enabled Vuforia setHint (e.g. MaxSimultaneousImageTargets)
- Bug fixes 1.1.1 06/09/2017 There are many improvements and changes to Argon4, and the accompanying argon.js Javascript framework. For complete details, see the Changlog on the github.com/argonjs/argon repository for argon.js.

Notable changes include:
- bug fixes to the UI for entering and editing URLs.
- automatically search the bookmarks and history by typing in the URL bar
- entering something other than a valid URL in the URL bar issues a search on Google, similar to other web browsers.

For developers targeting Argon4 with argon.js:
- any custom realities you have created (or copies of old ones you have on your site) need to be updated, as the interface for custom realities has changed
- Argon4 and argon.js now support both embedded and full screen mode. argon.js content can be embedded in a scrollable web page
- web pages must call subscribeGeoLocation() if they are using Geolocation
- the new default coordinate frame is y-up (will be EUS in browsers with full geospatial support) (should not be a visible change, unless you did not set a preferred coordinate system in your web page).
- added "ar.stage" as an area on the ground under the user, aligned with EUS if the browser has full geospatial support (which Argon4 does), otherwise it is just y-up. Attach “things in the world near the user" to the ar.stage frame
- as before, all content should be attached to some Entity in the world, as the underlying “rendering” coordinate system is platform specific and could change at any time.
- added URL handler (argon:// argon4://)
- Released Android version to match iOS version
- look in the console for warning about deprecated APIs
- Added support for using WebVR displays to argon.js, in browsers that support WebVR. Realities do NOT render in WebVR, nor does any HTML content (only a single WebGL canvas is currently supported by WebVR).
- numerous bug fixes and many small API enhancements / changes (See the CHANGELOG.md in the the argonjs/argon respository) 1.1.0 05/29/2017 In fixing iOS10 bugs, accidentally introduced another bug that crashed Argon when trying to enter "Viewer Mode." Sorry about that, this should correct that problem. 1.0.7 09/20/2016 Updated app internals to work more smoothly with iOS10.
iOS10 seems to have some problems with the CoreMotion system (for determining the orientation of the device). If you experience orientation problems with this version on iOS10, please let us know (head over to http://argonjs.io to report issues). 1.06 09/18/2016 1.0.5 09/02/2016

version 1.1.2

posted on 2026-08-21

Version History This update from Apple will improve the functionality of this app. No new features are included.

- argon4:// links fixed on iOS
- Added visual feedback on page load 1.1.2 06/20/2017 - Users can set location permissions per origin
- Enabled Vuforia setHint (e.g. MaxSimultaneousImageTargets)
- Bug fixes 1.1.1 06/09/2017 There are many improvements and changes to Argon4, and the accompanying argon.js Javascript framework. For complete details, see the Changlog on the github.com/argonjs/argon repository for argon.js.

Notable changes include:
- bug fixes to the UI for entering and editing URLs.
- automatically search the bookmarks and history by typing in the URL bar
- entering something other than a valid URL in the URL bar issues a search on Google, similar to other web browsers.

For developers targeting Argon4 with argon.js:
- any custom realities you have created (or copies of old ones you have on your site) need to be updated, as the interface for custom realities has changed
- Argon4 and argon.js now support both embedded and full screen mode. argon.js content can be embedded in a scrollable web page
- web pages must call subscribeGeoLocation() if they are using Geolocation
- the new default coordinate frame is y-up (will be EUS in browsers with full geospatial support) (should not be a visible change, unless you did not set a preferred coordinate system in your web page).
- added "ar.stage" as an area on the ground under the user, aligned with EUS if the browser has full geospatial support (which Argon4 does), otherwise it is just y-up. Attach “things in the world near the user" to the ar.stage frame
- as before, all content should be attached to some Entity in the world, as the underlying “rendering” coordinate system is platform specific and could change at any time.
- added URL handler (argon:// argon4://)
- Released Android version to match iOS version
- look in the console for warning about deprecated APIs
- Added support for using WebVR displays to argon.js, in browsers that support WebVR. Realities do NOT render in WebVR, nor does any HTML content (only a single WebGL canvas is currently supported by WebVR).
- numerous bug fixes and many small API enhancements / changes (See the CHANGELOG.md in the the argonjs/argon respository) 1.1.0 05/29/2017 In fixing iOS10 bugs, accidentally introduced another bug that crashed Argon when trying to enter "Viewer Mode." Sorry about that, this should correct that problem. 1.0.7 09/20/2016 Updated app internals to work more smoothly with iOS10.
iOS10 seems to have some problems with the CoreMotion system (for determining the orientation of the device). If you experience orientation problems with this version on iOS10, please let us know (head over to http://argonjs.io to report issues). 1.06 09/18/2016 1.0.5 09/02/2016

version 1.1.2

posted on 2017-06-20

Jun 20, 2017 Version 1.1.2
This app has been updated by Apple to display the Apple Watch app icon.

- argon4:// links fixed on iOS
- Added visual feedback on page load

version 1.1.2

posted on 2017-06-20

Jun 20, 2017 Version 1.1.2
This app has been updated by Apple to use the latest Apple signing certificate.

- argon4:// links fixed on iOS
- Added visual feedback on page load

version 1.1.2

posted on 2017-06-20

Jun 20, 2017 Version 1.1.2
- argon4:// links fixed on iOS
- Added visual feedback on page load

version 1.1.2

posted on 2017-06-20

20 Jun 2017 Version 1.1.2
This app has been updated by Apple to use the latest Apple signing certificate.

- argon4:// links fixed on iOS
- Added visual feedback on page load

version 1.1.2

posted on 2017-06-20

This app has been updated by Apple to display the Apple Watch app icon.

- argon4:// links fixed on iOS
- Added visual feedback on page load

version 1.0.7

posted on 2016-09-09

version 1.1.2

posted on 1970-01-01

2017年6月20日 Version 1.1.2
This app has been updated by Apple to use the latest Apple signing certificate.

- argon4:// links fixed on iOS
- Added visual feedback on page load

Disclaimer


Official App Store Link


We do not host Argon4 on our servers. We did not scan it for viruses, adware, spyware or other type of malware. This app is hosted by Apple and passed their terms and conditions to be listed there. We recommend caution when installing it.

The App Store link for Argon4 is provided to you by apps112.com without any warranties, representations or guarantees of any kind, so access it at your own risk.

If you have questions regarding this particular app contact the publisher directly. For questions about the functionalities of apps112.com contact us.





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Downloads: 0
Updated At: 2026-10-18
Operating System: iOS
License Type: Free

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